Tribe atlas

Lineages, rivals, survivors, and failures.

The Crucible becomes easier to understand when the tribes are treated as historical actors. Each lineage begins as a design philosophy, then becomes a population tested by geography, energy, competition, climate, and time.

Featured tribes

PUBLIC_ATLAS_DRAFT
LLM-designedEpilogue successor

Ares

Designed as a successor to Obsidian: high hardiness, strong internal cohesion, low reproductive pressure, and better ascent reliability before collapse.

Field test
8 / 10 survived
Role
Epilogue benchmark
Signature
Refugia ascent + endurance
hardylow legacykin-cohesiverefugia
LLM-designedG3

Obsidian Phalanx Refuge G3

The strongest collapse-survival reference lineage. Obsidian repeatedly finds final ledges of survival across climate and bomb conditions.

Cross-phase survival
60%
Best niche
Collapse survival
Weakness
Not civilization recovery
hardinesslow exposurecollapse specialist
LLM-designedG1 / competition roster

Aurora

A major early contender. Aurora performs strongly in Project 1 baseline and Project 2 competition, especially as a scalable solo lineage.

Project 1 Set A wins
4
Project 2 role
Anchor tribe
Pattern
Scale + persistence
scalingcompetitiveearly benchmark
LLM-designedG1 / competition roster

Fractal Phoenix

A strong early winner and competition-triad disruptor. Fractal Phoenix helps show that pairwise outcomes are relational rather than a simple ladder.

Project 1 Set A wins
4
Project 2 triad
Strong
Pattern
Relational fitness
triad winneropportunisticcontingent
LLM-designedCompetition roster

SYMBIONT-ZERO

The clearest hierarchical winner in Project 2. SYMBIONT-ZERO combines strong duel performance with low outsider trust and high opportunism.

Second triad
Dominant
Duel wins
9 / 10
Pattern
Competitive hierarchy
duel powerlow xeno trustopportunism
Designed lineageProject 1 duel

Silent Sting

The decisive Project 1 duel winner. Silent Sting beat Gradient Covenant in all ten controlled head-to-head epochs.

Duel record
10 / 10
Regime reach
Technological
Pattern
Design package matters
duel sweephardylow distress wander
LLM-designedCompetition roster

The Phalanx

A key Project 2 anchor. The Phalanx survives alone but has opponent-specific vulnerabilities, making it central to the relational-survival question.

Solo viability
10 / 10
Project 2 role
Anchor tribe
Pattern
Viable but vulnerable
solo survivorrelational fitness
LLM-designedG3

Ember Refugia Compact G3

A late-stage refugia lineage that appears rarely but meaningfully in stacked and final reservoir conditions.

Final reservoirs
1 co-survival
Role
Thin refugia continuity
Pattern
Rare persistence
refugiathin survivallate-stage

How to read a tribe card

INTERPRETATION_GUIDE

A tribe card is not a moral ranking. It is a compact historical profile: what the lineage was designed to do, how it behaved, where it succeeded, and where it failed.

Future versions of this page can pull live performance data from the database and link each card to a full tribe detail page.

Potential card data:

Founders, traits, designer, generation, survival rate, best epoch, worst collapse, rivals, final refugia, mortality profile, and design notes.